Games
Games
 

This is my best selling game, Scare Me, which sold over 12,000 copies and was downloaded over 100,000 times.
It was developed for and can be played on your XBox360.  It's a prank game that you can use to scare your friends and family.
It includes a bunch of mini games (one of the games, Catacombs, is similar to the very popular scary maze games now famous on the internet):
Private Eye, Catacombs, Dungeon Escape, Spot the Difference, I MAID A G4ME WITH0UT ZOMBIE5 IN 1T, Scarmio, and The Unknown.

Check out one of the reviews:
Game FAQs review of Scare Me

Wanna see some of it? Turn up your volume and start the video.  Note that it's a bit long
so if you don't have a lot of time, you can just start at the 4:30 mark (although the first minute and a half is cool too!).
Or, if you're too chicken, just click on the game image to see some screenshots.

Video of the trial version of Scare Me.

Watch Scare Me full screen
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Here's Goony Cru: Day One, a game I helped a couple of guys develop for the XBox360.
The object of the game is to help the customer reach the teddy bear by using some grenades! Click on the game image to see how.
Yeah, it's a dark and sinister game.

 

Check out the promo video.  It's a laugh. :)

Watch Goony Cru full screen
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And here's 37 Days to Die, another game I helped another couple of guys for nearly two years developing for the XBox360.
It's a twin-stick shooter with a twist: you can only shoot enemies that are the same color as the shots that are fired from your ship (i.e. red shots kill red enemies, blue kills blue).
The game is incredibly hard and includes tons of cutscenes throughout the game as well as bosses, mini-bosses, and unlockable content.

 

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These are some screenshots from Pitfall II,
a remake I made of Activisions original Atari 2600 game for a coding competition in 2003.
I also created some additional caverns for adventurers to explore if they dared.

This game was once exhibited in Retro Gamer magazine as "Remake of the Month".
To my knowledge, it has been downloaded well over 30,000 times.

Would you like to play it?  It's free.
Make sure you unzip the file with the 'Use folder names' option checked.

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This is a Tetris-inspired game that I once made up called Don't Be Square.
The object is to clear the colored blocks on the right side using the same colored falling shapes in order to reveal a hidden phrase on the left side,
which you then must solve to clear the board.  I even created a few short songs for this game.
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This is a Jacks or Better poker game that I made.
It works just like a real slot machine except the credits aren't real cash ;(
'Jacks or Better' five card poker game
I also made a Baccarat game.
It's pretty fun to play too.  The second pic shows the administration screen I made for it.
This game works like a real casino 'slot' machine and automatically adjusts the 'Pay Back Rate' if the player is winning or losing too much.

Note that not all of  these graphics are my own.

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This is the beginnnings of a submarine game called Sea Battle that I was working on once upon a time.
I never finished it but this screenshot eventually ended up in my Scare Me game.

The second pic shows some of the graphics that I created for the game.

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A screenshot of a Pacman game I once coded in QuickBasic.
All of the graphics are drawn with just plain code.

Would you like to play it?
(Note: Runs on 32-bit (x86) computers only)

Click on me to play!
Click image above to download the game.

Here's a screenshot of a remake I did of an old DOS puzzle game.
I improved it substantially by giving it mouse support.

puzzle game remake